Friday, April 30, 2010

At the beginning of course

The thing to do here is to make sure we have the over arching story in place for this series of 9 modules.   At the moment I'm rereading the back story of all 9 modules to make sure I have them in mind.  Then I'm going to rewrite to some degree or the others this back story to make sure these modules are all connected via the overarching Orcus storyline.    I'll also make sure the "hooks" are in place to connect these modules being that theme.   The danger is of course that the players will get tired of this being about Orcus.   The solution I think is to make sure that pieces of the adventures can be used as side quests, I think.   If anyone is reading this I'm open to ideas suggestions and comments.

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