Thursday, May 20, 2010

The Lord Padraig Problem.

There are a few problems with motivating the characters to get to the keep and hooked into the adventure and still ensure that they go to certain encounters in a certain order. One of the biggest problems for me is with Lord Padraig (an old English version of Patrick I’m told but I can’t verify that piece of trivia).

The problem with Padraig is he wants to hire the party to stop the kobolds because he can’t get any of the local villagers to form a party to investigate or handle the problem even though some of the kobold’s are raiding some of the farms and striking on the road which is a source of trade for the village. The implication here is the villagers who are directly or indirectly being seriously threatened and are not taking this seriously. Too me that does not ring true. From a meta-game perspective the real purpose here is to provide a reason the villagers are not involved and therefore Padraig needs the party to solve his problem. The secondary purpose is to reinforce the idea that Padraig is the local lord but does not have absolute authority. This attempt just seems awkwardly and badly done. Surely a better way can be had.

Before we can determine the best way to deal with the situation we have to define what our goals are. Goal number one, get the party investigating what is going and doing something about it. Goal number two, explain why the locals can’t do it.

Let’s tackle goal number one first. Padraig asks the party to investigate and offers some reward for doing so. That is going to get most parties right there. Anything beyond that really should be handled by the dm through some improvisation as it’s going to involve the motivations and desires of individual characters.

Goal number two explaining why Padraig hasn’t been able to convince the villagers to aid him in investigating the raids. There are two very general reasons why the villagers aren’t helping Padraig. These to general reasons are simple to sum up. Either the villagers can’t help or they won’t help. Where it gets interesting and where the bulk of our work lies is determining the more specific versions of those reasons. The first column is pretty small the villagers are physically incapable of doing so. For reasons of involving the level of the adventure and the number of potential villagers I decided this was not a very fruitful category to look in. The second category yields some much more interesting possibilities. The villagers won’t help because, they are afraid to, they are protecting their own homes and possibly Winterhaven as well, or they simply don’t believe the kobold raids are a threat. The last reason I have discarded in light of some of the villagers having their farms raided and the trade caravans (surly and important thing to a village like this) being attacked. That leaves us with protecting their homes or fear. I think it this case I’ll go with protecting their homes and Winterhaven. It also solves another part of the Padraig problem I don’t like, the vagueness of how much authority Padraig actually has. This makes it seem like he is more in charge even if he is naïve an inexperienced. It also explains why he hasn’t sent the few guards he has to investigate the problem, he needs them to protect the village. Suddenly now we have changed what in my opinion is a somewhat flimsy reason for needing the adventures into a vital one. We now have Padraig NEEDING the adventures to solve the problem as Winterhaven cannot hold out forever. This also sets up the possibility of optional encounters at farms or as one of the rewrites on the web has suggested an interlude involving an attack on Winterhaven.

There you have it the first entry and piece of this project. Those of you reading let me know what you think.

Wednesday, May 19, 2010

Time to get this party Started.

I've decided how I'm going to approach this.   It won't seem very systematic or organized but it fits how my mind works.

What can you expect to see in the next post?  Well it's a little thing I call the Lord Padraig problem.

Monday, May 10, 2010

Delays, Delays, Delays

Sorry about the Delays.  Still reading the the revised version of KotS.   Real life is busy rearing it's ugly head, so it's slowing me down.

Monday, May 3, 2010

Project Update.

I just realized I've not read the pdf from of The Keep on Shadowfell WotC has released.  Currently reading that to see exactly what issues it addresses.